Our suite of utilities is designed to enable rapid graphics application development. It targets a range of areas including asset exporting and optimization, PC emulation, prototyping environments, on-line and off-line performance analysis tools and many more.
“…a straightforward and reliable toolset…” – Mountain Sheep
Minimum System Requirements
Each utility supports Windows, OS X and Linux. The minimum requirements are as follows (older versions might still work but limited support will be provided):
- Windows 7
- OS X – An Intel based machine with 10.8 (Mountain Lion)
- Linux – Ubuntu 12.04
Some utilities may have additional requirements, such as minimum version of OpenGL.
For more information, please refer to the webpage of the utility you are interested in.
This is a texture compression tool that supports all OpenGL, OpenGL ES and DirectX formats as well as PowerVR compression formats (PVRTC).
An exporter tool that facilitates exporting 3D scenes and their associated geometry data to the PowerVR Object Data (POD) optimized format.
This is a shader composer that uses PowerVR Object Data (POD) files and the PowerVR Effects (PFX) format to enable visual prototyping and profiling of shaders for OpenGL ES 2.0 and 3.0.
A collection of libraries that emulate OpenGL ES 1.x, 2.0, 3.0 and 3.1 as well as PowerVR extensions on development machines that do not natively support these Khronos APIs.
An editing tool to rapidly develop and optimize shaders for PowerVR graphics cores. PVRShaderEditor integrates our off-line GLSL ES compilers to enable as-you-type performance estimates.
Debugging and Profiling
This utility is a real-time GPU performance analysis tool. It captures hardware timing data and counters which facilitate the identification of performance bottlenecks.
An on-device hardware profiling tool for Android that displays real-time CPU and GPU performance data. PVRMonitor allows rapid visibility of performance fluctuations even at high frame rates.
Performance analysis library for developers to retrieve GPU counter data. It also works alongside PVRTune to complement it with custom markers and counters.
An OpenGL ES API recording and analysis utility. PVRTrace GUI provides off-line tools to inspect captured data, identify redundant calls, highlight costly shaders and many more.
This is a PVRTrace and PVRTune configuration tool for Android and Linux, which allows recording and profiling on device.