3DS advanced materials and POD files

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    fwalker
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    Hi,

     

    I was wondering if there is a way to load a Shellac material from 3DS/POD files. I belive that the SDK samples do not deal with anything other than standard materials. If this is not supported in the SDK is it even possible? Could someone explain what would be needed to create the shellac material in OpenGL.

     

    Thanks 
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