- July 18, 2013 at 12:34 pm #31353
i updated the new sdk and use it in on of my projects, where i was using standard skybox and the water effect.Until now i didnt have any prob and since the last update , the texture are all messup.
I was wondering if it s possible to see the release note associated to your release ?
to see the change that happend in the tools.
I noticed as well that after using the last version of the encoder my texture uv map are messup as well. I use to do it all day along before without any probs.
Something as change for sure 🙂
the best things might be to rollback the change …and wait.
Does anyone experienced strange behavior after the update
i didnt check into my other projects , if there are all broken 🙂
davidJuly 18, 2013 at 12:38 pm #37724
do you advise to re compress all texture with the new version ?July 18, 2013 at 2:13 pm #37725
Our SDK release notes are online here.
Until now i didnt have any prob and since the last update , the texture are all messup.
In what way are the textures messed up? Are incorrect textures being used, or are you seeing strange artefacts?
Are you seeing this problem through our PVRVFrame emulation or when running on a PowerVR device?
I noticed as well that after using the last version of the encoder my texture uv map are messup as well
Do you mean the PVR texture loading code in our latest release is causing artefacts? If so, can you send us a picture of the artefacts you’re seeing?
JoeJuly 18, 2013 at 2:37 pm #37726
i did send a pics about what is happening , i see the problem through PVRVFrame emulation , so i didnt continue on the device.
thanks alot for the release not link i havent seen , maybe the stress of the release 🙂