Any way that can help do tessellation?

This topic contains 2 replies, has 3 voices, and was last updated by  jpilon 9 years, 2 months ago.

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  • #29586

    bluecuke
    Member

    Hi, pal

    Cause I wanna draw concave polygons or something with holes. It will be easier to have some function like tessellation in glu library. Is there any chance that I could do some tessellation by PowerVR ogles 1.0 CL sdk? Or it there any suggestion, idea or article that could make tessellation functions like it does in glu library?

    Many thanks!

    Andy bluecuke2008-09-07 08:23:52

    #32278

    Scott
    Moderator

    Hi,

     

    I’m afraid our sdk and the ogles api don’t contain any functions for tessellation.

     

    Thanks,

     

    Scott
    #32279

    jpilon
    Member

    If you’re looking to render dynamically generate concave polygons, it would probably be easier to use the stencil buffer method then to write a good tessellation algorithm. Chapter 14 of the OpenGL Redbook describes using the Stencil buffer to render concave polygons.

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