BADA Samsung S8500 problem

This topic contains 4 replies, has 2 voices, and was last updated by  Gordon 7 years ago.

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #30303

    radek_ne
    Member

    Hello.

        I make my own object in LightWave. Export to Collada ane make POD file. IN IntroducingPOD i change Vertex and Shader and show animation. All is ok in simulator and in device. When I moved that same object to StencilBuffer and delete stencil functions then Cylinder and Sphere are ok in simulator and on device. Next wen I change Sphere or Cylinder to my POD file (like in IntroducingPOD) then in simulator all is ok but on device (Samsung S8500) object is inwisible! I spend many time on, chang cull_face, translations etc and nothing. I’m using RGB565 textures. That same textures are visible in IntroducingPOD on device.

    This is problem using CMOdel class? Textures?

    Thx for help.

    #34386

    radek_ne
    Member

    I will try with textures. That mus be it.

    #34387

    Gordon
    Moderator

    This doesn’t sound like a problem with textures as if the textures weren’t available then the model would still be visible (just untextured).

    Can you send this example to us at devtech@imgtec.com so that we can investigate it further?

    #34388

    radek_ne
    Member

    Resolved.

     

    I am using CModel class from Stencil Example. In pod file I have camera, mesh and light. When I switch to camera view and load Shader program it wasn’t work. Must be LoadShader in my CModel class.

     

    Thanks for help Gordon 🙂

     
    #34389

    Gordon
    Moderator

    Glad you got it sorted out Smile

Viewing 5 posts - 1 through 5 (of 5 total)
You must be logged in to reply to this topic.