Home › Forums › PowerVR Insider Graphics › bitwise operation in GLSL ES ?
This topic contains 0 replies, has 1 voice, and was last updated by WonwooLee 6 years, 11 months ago.
In desktop OpenGL, bitwise operations are becomes available
by using the extension, #extension GL_EXT_shader4:enable
by specifying higher version, #version 150.
Is there a possible way to use bitwise operations in GLSL ES on PowerVR devices like iPhone 4 ?
I looked for it, but it seems bitwise operators are not defined yet in GLSL ES..
Thanks in advance.