BRN46455 and GL_EXT_shadow_samplers

This topic contains 3 replies, has 2 voices, and was last updated by  pauls 3 years, 2 months ago.

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  • #31789

    dgu
    Member

    Dear Team

    no news about GL_EXT_shadow_samplers support ??

    Kind regards
    david

    #38934

    pauls
    Member

    Hello Dgu,

    We do not currently have plans to implement GL_EXT_shadow_samplers.

    This feature is now available as part of core OpenGL ES 3.X.

    It is also possible to mimic the functionality of GL_EXT_shadow_samplers using OpenGL ES 2.0.

    Thanks,
    Paul

    #38935

    dgu
    Member

    can you “mimic a solution then in gles2 ?

    regards
    david

    #38936

    pauls
    Member

    Sorry Dgu, I misinterpreted the question.

    With regards to BRN46455 there are no immediate plans to support this on PVRShaman.

    Thanks,
    Paul

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