Corrupted higher level mipmap

This topic contains 1 reply, has 2 voices, and was last updated by  Joe Davis 2 years, 3 months ago.

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  • #49058

    Slion
    Member

    Hi,

    We are using PVRTC textures.
    Texturing and mipmaping is working fine on PVRVFrame running under Windows.
    On our target hardware however some of the higher level mipmaps are corrupted.
    Is this a known issue on WinCE drivers for PowerVR Rogue Hood?

    Cheers,
    S.

    #49188

    Joe Davis
    Member

    Hi,

    We’ve not seen an issue like this before. If you can attach a reproduction texture (uncompressed and compressed) to a ticket in our support portal, we’ll investigate.

    Cheers,
    Joe

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