Crash on eglGetConfigs

This topic contains 1 reply, has 2 voices, and was last updated by  Gordon 7 years, 4 months ago.

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  • #30189

    ccbiker
    Member

    Hi *,

    I have a crash on eglGetConfigs with the current OpenGL ES Emulator.

    The situation:

    We have two threads, a main thread and a second “rendering” thread,

    we create a window within the rendering thread and try to call eglGetConfigs()

    this call crashes in libEGL.lib with an exception: Access violation reading location 0xbaadf00d

     

    the same code runs fine if do this in the “main thread”

     

    Anyone any ideas?
    #34052

    Gordon
    Moderator

    This is a known issue: BRN29913. It will be fixed in a future release.

    However: in general, we always recommend using the ‘main thread’ for the UI: Windows/X11 interaction and rendering; further threads for everything else. This fits well with DirectX usage and will also work around this issue.

    Gordon2010-06-24 16:08:54

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