Crash on eglGetConfigs

This topic contains 1 reply, has 2 voices, and was last updated by  Gordon 7 years, 6 months ago.

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    Hi *,

    I have a crash on eglGetConfigs with the current OpenGL ES Emulator.

    The situation:

    We have two threads, a main thread and a second “rendering” thread,

    we create a window within the rendering thread and try to call eglGetConfigs()

    this call crashes in libEGL.lib with an exception: Access violation reading location 0xbaadf00d


    the same code runs fine if do this in the “main thread”


    Anyone any ideas?


    This is a known issue: BRN29913. It will be fixed in a future release.

    However: in general, we always recommend using the ‘main thread’ for the UI: Windows/X11 interaction and rendering; further threads for everything else. This fits well with DirectX usage and will also work around this issue.

    Gordon2010-06-24 16:08:54

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