You’re using the correct commands – unfortunately there’s a problem with the parsing code for 1-channel and 2-channel formats in the current version of PVRTexToolCL. You can still use the old interface to generate simple l8a8 textures using “88” or “OGL88” for now, but we will shortly be releasing an update which fixes this issue and a number of others.
Apologies for any inconvenience this may have caused!
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