Does the 3dsmax POD exporter support biped?

This topic contains 1 reply, has 2 voices, and was last updated by  Scott 5 years, 2 months ago.

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  • #30934

    kilik52
    Member

    hi,

    there is a old post here but it’s four years since then:
    so i’d like to ask whether the POD exporter support biped skeleton animation now?
    thanks.

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    kilik522012-08-01 05:46:05

    #36044

    Scott
    Moderator

    Hi,

    The information in that old thread is still correct. Using biped for skeletal animation should work as long as you use the Skin modifier for attaching your mesh.

    Thanks,

    Scott

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