Extensions not support on Windows?

This topic contains 1 reply, has 2 voices, and was last updated by  Joe Davis 7 years, 3 months ago.

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  • #30205

    wuh
    Member

    Hi there,

    I am using imgTech SDK for simulating openGL ES 1.x on Windows. Everything works fine except extensions. Even though framebuffer object, mapping buffer can be implemented the other way, but glBlendEquationOES seems not. If it is not supported, is there an alternative to do that?

    thanks

    hao

    #34111

    Joe Davis
    Member

    Hi,

    Sorry for the slow reply.

    This issue as been discussed in the following thread, and a bug has been filed for this issue (which will be resolved in a future release):

    https://www.imgtec.com/forum/forum_posts.asp?TID=893

    Regards,

    Joe

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