FBX or DAE to Pod with PVRGeoPod = only 31 animation frames issue

This topic contains 3 replies, has 2 voices, and was last updated by Profile photo of CarlosSarria CarlosSarria 2 months, 1 week ago.

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  • #55577
    Profile photo of Vladimir
    Vladimir
    Member

    Hello!

    Using MAC Sierra.
    Animation (Cinema 4d) 60 frames long.
    Exported to FBX 7.2(2012) or DAE 1.4 versions.
    Converted using PVRGeoPOD 2.20.
    Only issue is that animation became cropped to 31 frames long.

    Thanks.

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    #55596

    Hi Vladimir,

    It is very strange what happen with the FBX file you have attached. I will need to have a look to see what is the problem. Other FBX files can export animations without problems.
    As a temporal work-around you can load the FBX in Blender and to export it using our plug-in for Blender. This exports the animation correctly.
    As soon as I have a fix I will update you.

    Regards.

    Carlos.

    #55597
    Profile photo of Vladimir
    Vladimir
    Member

    Thank you, Carlos!

    Yes, it worked… another 3d program for me to study ))
    but looking forward to solve export directly from c4d.

    Regards.

    #55623

    Hi Vladimir,

    I have fixed this issue and PVRGeoPOD now exports the correct number of frames. Sadly this fix did not make into our pending 2017 R1 public release but I should be able to make available to you if you want it.

    Regards.

    Carlos.

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