Home › Forums › PowerVR Insider Graphics › file node object from material
This topic contains 1 reply, has 2 voices, and was last updated by Scott 6 years, 2 months ago.
I can get the textures out of a PODMaterial, but how does one get the file node object from the material.
i.e. you apply a textured material to a poly in maya, the actual texture file is an input to the file node object.
Is the file node associated with the texture NOT stored in the POD at all?
thanks in advance!