GL_DEPTH24_STENCIL8_OES not yet supported?

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    Hi All,

    I need to use GL_DEPTH24_STENCIL8_OES as the “internal format” for glRenderbufferStorage OpenGL ES 2.0 API. Now this internal format is part of OpenGL extension. I guess it is not yet supported by PowerVR OpenGL ES 2.0 libs (PVRVFrame GUI shows this API in red, says “unsupported internal format”).

    I would like to know whether GL_DEPTH24_STENCIL8_OES is supported currently or it will be supported in later releases of PVRVFrame libs?

    If supported, then why I get this problem (Stencil things do not work)?

    Thanks in advance.

    Piyush (India).

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