glBlendEquation problem

This topic contains 2 replies, has 2 voices, and was last updated by  Deep 7 years ago.

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  • #30289

    Deep
    Member

    I’m using the PowerVR OpenGL ES 2.0 Windows emulator (2.06.26.0649).  I’ve got some simple applications running fine.  However, when I call glBlendEquation(GL_FUNC_ADD) the emulator seems to hang.  According to the docs this function should be supported.  Has anyone else run into this problem? 

    My graphics card is a GeForce 8800 Ultra, so I know the function itself should work on my system.

    #34335

    Gordon
    Moderator

    We just released a new version of the SDK: 2.07.27.0484 which is available here:

    https://www.imgtec.com/powervr/insider/powervr-sdk.asp

    Can you try using the version of PVRVFrame in this version, please?

    #34336

    Deep
    Member

    That did seem to fix the glBlendEquation() problem.  Thanks.

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