glColorMask support (pc emulation)

This topic contains 3 replies, has 3 voices, and was last updated by  Gordon 8 years, 3 months ago.

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  • #29831

    benoitj
    Member

    Hello

    i’d like to use glColorMask on a opengl es 1.1 application, however it doesn’t seems to do anything

    ( i ‘ve done some tests on a “standard” pc opengl app and it works fine )

    Is the function glColorMask is supported on opengl 1.1 pc emulation?

    Is there some restriction ?

    thanks you for your time

    #33164

    Xmas
    Member

    There are certain limitations regarding the use of colour masking in some hardware.

    However the intention is that such limitations should be applied depending on the hardware profile chosen for PC emulation. The fact that glColorMask has no effect at all is a bug which we hope to fix for the next SDK release.

    Thank you for reporting this issue. We’re tracking it with the reference BRN27735.

    #33165

    benoitj
    Member

    thanks

    could you tell me when the next sdk will be released?

    #33166

    Gordon
    Moderator

    We release every six months so the next one should be later this summer.

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