Home › Forums › PowerVR Insider Graphics › glShaderSource error
This topic contains 3 replies, has 2 voices, and was last updated by hoehoe 7 years, 1 month ago.
glGetBooleanv( GL_SHADER_COMPILER, &has_compiler );
I’m using WINDOWS PCEMULATION 2.07.27.0484 running on Windows XP sp3.
This is an unproper error generated by glShaderSource that is related to glGetBooleanv . It will be fixed in a next release. Thanks for information
Im looking forward to see it thanks