Honeycomb Port

This topic contains 1 reply, has 2 voices, and was last updated by  Joe Davis 6 years, 4 months ago.

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  • #30549

    betolley
    Member

    I am porting honeycomb using the SDK image to my mid816 tablet. 3d games are working great but If I try to play flash I get

    D/libEGL ( 379): loaded /system/lib/egl/libGLES_android.so

    D/libEGL ( 379): loaded /vendor/lib/egl/libEGL_POWERVR_SGX540_120.so

    D/libEGL ( 379): loaded /vendor/lib/egl/libGLESv1_CM_POWERVR_SGX540_120.so

    D/libEGL ( 379): loaded /vendor/lib/egl/libGLESv2_POWERVR_SGX540_120.so

    W/IMGSRV ( 379): eglglue.c:717: InitContext: ignoring buffer type CBUF_TYPE_PD

    S_VERT_SECONDARY_PREGEN_BUFFER

    W/IMGSRV ( 379): eglimage.c:565: GLESGetImageSource: Inconsistent texture

    D/GLUtils ( 379): EGL ERROR – eglCreateImage() returned 0

    D/GLUtils ( 379): after eglCreateImage() eglError (0x300c)

    I am out of ideas does anyone have any suggestions?

    #34943

    Joe Davis
    Member

    Hi,

    If this is a Flash specific issue, you should contact Adobe’s support team.

    If you do have a DDK licence and think this may be a driver issue rather than a problem with the application, please email devtech@imgtec.com and we will point you in the right direction for further support.

    Thanks,

    Joe

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