Is there a cygwin build for EGL anf GLESv2

This topic contains 5 replies, has 2 voices, and was last updated by  Joe Davis 5 years, 10 months ago.

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  • #30694

    mkandula
    Member

    Hi,

    Can someone suggest how I can get cygwin builds for these libs? are they needed at all or can I just use the ones provided in the powerVR SDK windows build? is it compatible with gcc ?

    Someone please hep !

    #35256

    Joe Davis
    Member

    Hi,

    What are you trying to achieve with Cygwin? Is there any reason you can’t use our Windows libraries natively and avoid Cygwin?

    Thanks,
    Joe

    #35257

    mkandula
    Member

    I was planning to port the windows code to linux.. but I choose the cygwin path before I compiled it in linux for convenience.

    #35258

    Joe Davis
    Member

    If this is the case, I think it would be easier to either dual boot your machine with Linux, or install Linux on another machine. I wouldn’t advise using our PVRVFrame libraries with Cygwin as we’ve never tested this and don’t know if there will be issues with it.

    You could also use a virtual machine for Linux. Whether you will be able to run PVRVFrame on it will depend on how good the OpenGL emulation on the virtual machine is.

    Thanks,
    Joe

    #35259

    mkandula
    Member

    Thanks Joe. I have now setup the linux VirtualBox machine and I am able to launch the samples of PVR SDK.

    However, I am finding some display problem’s with the “Water” sample. The reflections and refractions are rendered on the water surface, but the actual geometry above the water is not getting rendered.mkandula2011-12-11 05:11:07

    #35260

    Joe Davis
    Member

    I’m glad to hear some of the examples are working.

    From my experience, it’s rare for a virtual machine to fully support OpenGL. It’s likely that this is the cause of your rendering errors.

    If you can replicate these issues on a native (i.e. not in a virtual) machine, then I can file a bug against the SDK.

    Thanks,
    Joe

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