Issue With Skinning Using Maya

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    Hey, I’m using the default skinning tutorial found on the training course however i’m having an issue with a complex skeleton

    The mesh renders fine in maya, and also in pvrshamen

    however when viewed on the device, this happens

    I know the meshes are split when the bone threshold is above a certain value but i’m unsure why this happens?

    please help 🙂foeaxe2011-10-31 19:50:54

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