Lastest version of PVRTexTool CL semms bugged.

This topic contains 2 replies, has 2 voices, and was last updated by  Azreal42 6 years ago.

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
  • #30698



    I just upgraded my command line utilities from the following version:

                   PVRTexTool Version 3.20

                   SDK Build:

                   PVRTC Version

    To the version:

                   PVRTexTool Version 3.23

                   SDK Build:

    The 3.23 version produce lot of artefacts on semi-transparents pixels. Those artefacts were not present with the 3.20 version.

    Also, it seems those artefact aren’t present with the GUI version.

    Here is the command line options i use:

         PVRTexTool.exe -fOGLPVRTC4 -o”outpu.pvr” -q5 -yflip0 -i”input.png”;

    Is it a known bug? Or a misuse?

    Best regards,



    Hi Greg,

    For semi-transparent textures there should be no differences with that version of PVRTexTool – could you send me a copy of your texture to If I can have a look at it I should be able to figure out what’s going on.

    Fully/near-fully transparent pixels may show issues, as the new compressor will automatically bleed the texture into these regions as an optimisation step, but semi-transparent pixels should remain unaffected.





    Hi Tobias,

    You should receive the mail soon.

    Best wishes,


Viewing 3 posts - 1 through 3 (of 3 total)
You must be logged in to reply to this topic.