Lastest version of PVRTexTool CL semms bugged.

This topic contains 2 replies, has 2 voices, and was last updated by  Azreal42 5 years, 10 months ago.

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  • #30698

    Azreal42
    Member

    Hi,

    I just upgraded my command line utilities from the following version:

                   PVRTexTool Version 3.20

                   SDK Build: 2.08.28.0607

                   PVRTC Version 1.106.0.0

    To the version:

                   PVRTexTool Version 3.23

                   SDK Build: 2.09.29.0677

    The 3.23 version produce lot of artefacts on semi-transparents pixels. Those artefacts were not present with the 3.20 version.

    Also, it seems those artefact aren’t present with the GUI version.

    Here is the command line options i use:

         PVRTexTool.exe -fOGLPVRTC4 -o”outpu.pvr” -q5 -yflip0 -i”input.png”;

    Is it a known bug? Or a misuse?

    Best regards,

    Greg.

    #35267

    Hi Greg,

    For semi-transparent textures there should be no differences with that version of PVRTexTool – could you send me a copy of your texture to devtech@imgtec.com? If I can have a look at it I should be able to figure out what’s going on.

    Fully/near-fully transparent pixels may show issues, as the new compressor will automatically bleed the texture into these regions as an optimisation step, but semi-transparent pixels should remain unaffected.

    Thanks,

    Tobias

    #35268

    Azreal42
    Member

    Hi Tobias,

    You should receive the mail soon.

    Best wishes,

    Greg.

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