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This topic contains 1 reply, has 2 voices, and was last updated by chris 5 years, 6 months ago.
Does EGL multiple context rendering works with the ogl es 2.0 emulator?
i use the emulator on win7
and want to render on Multiple window.
i create context and surface for every window with context shared,
before i render , i set the current context but only the last created context works.
does multiple context rendering works with the emulator? or something i did wrong?
need help .. thanks…
Using multiple context should indeed work with the emulator. It’s hard to say where you might be going wrong. Any chance you could post a minimal example exhibiting the problem?