multiple render targets

This topic contains 4 replies, has 4 voices, and was last updated by  Tobias Hector 5 years, 6 months ago.

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  • #30077

    chuu
    Member

    Hi,

    Does PowerVR SGX support multiple render targets (MRT)?

    If yes, can any one know where can I find examples of MRT?

    Thanks.

    #33779

    Hi there,

    POWERVR SGX does support MRTs technically, but unfortunately they are not exposed in the OpenGL ES 2.0 core.

    rys2010-03-26 18:00:04

    #33780

    chuu
    Member

    Thanks, rys. I know GLES 2.0 core does not support MRTs, but it is defined in the extension set. So is there any way that we could use MRTs on POWERVR SGX? Say dedicate developing system or drivers…

    Or, if it is not exposed in OpenGL ES 2.0, then what other API could enable this capability? Thanks.

    #33781

    JackAsser
    Member

    Bumping the thread asking if MRTs still are unsvailable?

    #33782

    Hi JackAsser,

    Currently there is still no functionality that enables this capability in Open GL ES on our devices.

    Thanks,

    Tobias

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