Open Game Engine Exchange the format to Pod

This topic contains 3 replies, has 2 voices, and was last updated by  Joe Davis 3 years, 4 months ago.

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #31742

    dgu
    Member

    Dear Team

    http://opengex.org/ define a format and plugin (with source code) that extract a scene node exctly like it should be.

    Why not use this format define by the Eric Lengyel the great ,that give all missing information omited by the pod plugin exporter interface. and could simply the 24 widget that make the user interface not that easy to use.

    For instance for animation,charactere animation,bone weight and types and UV settings, parameters are set correcly (interesting to see the calls of the api source code).

    Open Game Engine Exchange To Reloaded POD can be very cool

    that do you think about this great idea ?
    🙂

    david

    #38838

    Joe Davis
    Member

    Hi David,

    We spotted the OpenGEX project a while ago. I think it would be a great thing to support. I filed a feature request in our internal tracker at the time for PVRGeoPOD to support it (BRN47071). Unfortunately though, the feature hasn’t made it into our roadmap yet. If there’s enough developer demand for it, we may increase priority though.

    I’d recommend filing requests like this through our Feedback system so other developers can up vote and comment on the ideas. This will make it easier for me to argue why a feature needs to be added to the roadmap 🙂

    Thanks,
    Joe

    #38839

    dgu
    Member

    Hello Joe

    i just filled the feedback forms sorry about that.

    Kind regards
    david

    #38840

    Joe Davis
    Member

    Hi David,

    No problem. We’re still trying to raise awareness of the Feedback system and increase traffic to it. If you have any feedback and about the Feedback system itself (e.g. how it’s presented, how accessible it is, anything else we can do to improve it), that would be really useful to hear from you too :)!

    For the benefit of anyone else who happens to read this chain, here’s a link to David’s feedback: https://pvrsupport.imgtec.com/feedback/view/61-open-game-engine-exchange-the-format

    Thanks,
    Joe

Viewing 4 posts - 1 through 4 (of 4 total)
You must be logged in to reply to this topic.