Are there any plans on making an emulator release of OpenVG on Linux? I assume the OpenVG emulation in Windows is running on top of OpenGL, so would it be possible to easily port it into Linux? I’d also be interested in using EGLImage surfaces for both OpenGL ES and OpenVG.
We currently have no plans for this, but we may consider it in the future. Our OpenVG SDK uses the Khronos OpenVG reference implementation which comes with full source and uses GLUT, so you may be able to compile it for Linux. Only Win32 binaries are included, though.
Since this is completely separate from our OpenGL ES emulation using both APIs alongside is currently not possible. The same is true for EGLImages.
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