POD EXPORTER

This topic contains 4 replies, has 2 voices, and was last updated by  Joe Davis 1 year, 11 months ago.

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  • #51691

    david
    Member

    Dear Team,

    the latestest plugin for 3ds max failed with a strange error for the 64 bit version [ not a valid 32 bit apps ] ….
    about the collada exporter the camera is always inversed with y and z permuted….the model is fine….

    Dont you know if an update could be made , even if a new version is coming soon?
    pod is still a good idea..

    KInd regards
    david

    #51714

    Joe Davis
    Member

    Hi David,

    Can you please list the reproduction steps for this issue?

    Thanks,
    Joe

    #51750

    david
    Member

    let s say applying the right plugin plateforme to the 3ds max 17.0.sp3

    thanks Joe,
    david

    #51751

    david
    Member

    with the collada would be perfect at least but the animation with axes switched is a pain..

    #51759

    Joe Davis
    Member

    3ds max 17.0.sp3

    I’m not sure what this version number is for. Is it the version of Max, igame or something else?

    about the collada exporter the camera is always inversed with y and z permuted….the model is fine….

    Can you share a Max and COLLADA files with us that demonstrate this problem?

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