- February 25, 2013 at 3:15 pm #31163
I am getting the following error when trying to run SDK 3.0 R2 (for Linux) binaries on my Intel machine running Ubuntu 12.04 and has Nvidia video card.
eglBindAPI failed (-1076696740).
glxinfo |grep render
direct rendering: Yes
OpenGL renderer string: Quadro 600/PCIe/SSE2
GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_OES_depth24,
GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,
This is after I have set:
setenv LD_LIBRARY_PATH /opt/Imagination/PowerVR/GraphicsSDK/SDK_3.0/Builds/OGLES2/Linux_x86_32/Lib/
Can you please recommend what can I do (besides building them) in order to run them?
Thanks!February 25, 2013 at 4:23 pm #36749
The libraries in the /Builds/ directory are stub libraries for used for linking. The actual libraries you should be pointing towards are located in /GraphicsSDK/PVRVFrame/EmulationLibs/, so you need to set LD_LIBRARY_PATH to something like /opt/Imagination/PowerVR/GraphicsSDK/PVRVFrame/EmulationLibs/Linux_x86_32February 26, 2013 at 9:07 am #36750
Thank you, Chris for the quick response.
libEGL.so libGLES_CM.so libGLESv2.so
Is there any additional installation user guide for this?
I haven’t managed to find it in the user guide:
Any way, all demos are working now. Thank you!February 26, 2013 at 10:25 am #36751
There is a short installation guide for the emulation libraries in the document located in:
The confusion with the stub libraries isn’t currently addressed so I’ve asked our documentation team to take a look and make some amendments. Thanks for your help!