pre-transform vertex cache line size on SGX?

This topic contains 1 reply, has 2 voices, and was last updated by  Gordon 7 years, 6 months ago.

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  • #30115

    boodoowaa
    Member

    does anybody know what it is? 32 bytes? 64 bytes to match armv7? just wondering, so to try and match my vertex layout size.

    #33855

    Gordon
    Moderator

    That’s not public information, I’m afraid and varies between platforms.

    Try to ensure your vertex size is a multiple of 4 and as small as possible – greater powers of two _may_ be better, but it depends on the platform i.e. 32 may be better than 28, but 24 may be better than 32 etc.

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