PVRGeoPod camera issue

This topic contains 3 replies, has 2 voices, and was last updated by  gtmacdonald 8 years, 5 months ago.

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  • #29824

    I’ve noticed that if I try to export a skinned animation from maya and then viewing the results in pvrshaman, the camera is wrong. But if I try a static scene and use collada2pod, the camera is perfect.

    #33145

    Scott
    Moderator

    Hi,

     

    Would it be possible for you to send your .pod file and a minimal maya scene that reproduces the problem to devtech@imgtec.com. Also, which version of Maya and the plug-in are you using?

     

    Thanks,

     

    Scott
    #33146

    Scott
    Moderator
    gtmacdonald wrote:
    I’ve noticed that if I try to export a skinned animation from maya and then viewing the results in pvrshaman, the camera is wrong. But if I try a static scene and use collada2pod, the camera is perfect.
     

    Thanks for your files. I’ve had a quick look and there is indeed something not quite right with the camera. I’ll have a look at fixing it as soon as I can. For reference internally we have given the problem the id BRN27708.
    #33147

    You’re welcome. This might not be a priority for me since my camera’s probably going to be controlled procedurally. But I thought I’d mention it just in case. Thx for looking into it.

    -Greg

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