PVRGeoPOD gives Error code 193

This topic contains 2 replies, has 2 voices, and was last updated by  Scott 6 years, 7 months ago.

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  • #30464

    Italic
    Member

    Confused

    Hi, I’m new to this plugin export tool, but I’m trying to load it in 3DS Max 2011 (64 bit) and it gives the error:

    DLL <C:Program FilesAutodesk3ds Max 2011PlugInsPVRGeoPOD.dle> failed to initialize.
    Error code 193 – %1 is not a valid Win32 application.

    Does anyone understand what I’m doing wrong?

    #34773

    Italic
    Member

    Pinch

    Hum… no ideas anyone?

    I’ve poked around a bit more and I think this is related to the plugin being 32 bit. Are 64 bit versions of PVRGeoPOD under development?

    I hope so, we are not in a position where we can roll back 3DS Max to 32 bit due to needing it for other projects.

    Yet from my research this is the best way to move assets from Max into OpenGL ES on the iOS platform. Does anyone know of another supported plugin that creates POD files?

    #34774

    Scott
    Moderator

    Hi,

     

    Your findings are correct the problem is that the PVRGeoPOD plug-in doesn’t work with 64-bit versions. We plan to include 64-bit versions of our exporters in our 2.9 SDK release (August 2011) but if the work is completed much sooner we may release an updated PVRGeoPOD package on the website before our 2.9 release.

     

    Thanks,

     

    Scott
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