Home › Forums › PowerVR Insider Graphics › PVRGeoPOD: Maya 2016 support
This topic contains 1 reply, has 2 voices, and was last updated by Joe Davis 2 years, 2 months ago.
Hey Joe any ideas when the pod exporter for Maya 2016 will come out?
Our upcoming 4.0 SDK will include PVRGeoPOD plugins for 3DS Max 2016 and Maya 2016. The new SDK is due to be released in a few weeks.