PVRTC and Android RenderScript

This topic contains 1 reply, has 1 voice, and was last updated by  swizzle_stick 5 years, 5 months ago.

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  • #30847

    Hello,

       I have a renderscript app that is suffering from poor performance. After analyzing with PVRTune I have determined that texture compression would probably be very beneficial. Are there any examples (is it even possible) to load a PVRTC file with renderscript? I am trying to avoid having to rewrite the entire application using native C code.

    Thanks.

    #35778

    I’m going to assume that, given rendersript’s cross-platform ideology, this is impossible.

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