when I use .pvr found in the sdk examples it works well but when I try to export “.png” or “.jpg” to “.pvr” and there to “.cpp” it doesn’t works I mean that the scene will display without any texture any idea?
I’m unsure what problem you’re hitting. Do you mean you’re converting from PNG or JPG to a compressed format, but our PVRTools code isn’t able to load the resultant PVR file? If so, which format are you compressing to? Have you checked that your target supports that format? have you debugged the issue to see where the texture load is failing?