PVRTPrint3Ddat font textures

This topic contains 0 replies, has 1 voice, and was last updated by  Anonymous 6 years, 5 months ago.

Viewing 1 post (of 1 total)
  • Author
  • #30515


    Hi, I want to know what format uses this PVRTPrint3Ddat.cpp.. as far as I know are
    bitmaps (unsigned char) of 255×255, but what format are used?  how can I make
    this kind of data. I have seen font textures but are always different, the number of
    characters per “row”, all this, how can be generated? or how can I replace that reading
    I don’t know, a .fon file and map to a font textures?

Viewing 1 post (of 1 total)
You must be logged in to reply to this topic.