Home › Forums › PowerVR Insider Graphics › PVRVFrame – bug – ES2 – glGetIntegerv
This topic contains 1 reply, has 2 voices, and was last updated by Tobias Hector 6 years, 1 month ago.
Using PVRVFrame 2.09.29.0649, OpenGL ES 2.0, on Windows (libGLESv2.dll)…Each of the following two calls generates a crash (access violation in libGLESv2.dll):
GLint colorReadType = 0; glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &colorReadType); // access violation in libGLESv2.dll !!!
The bug was not present in PVRVFrame 2.8.*
Thank you for your bug report! I’ve submitted a bug into our internal bug tracker for this and your other reports (BRN34824).