Removing texture artefacts/ egdes

This topic contains 3 replies, has 3 voices, and was last updated by  Joe Davis 4 years, 8 months ago.

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
  • #31255

    john lam

    Hi, I was wondering if there was a way to get rid of edges on a texture as at the moment I have scrolling textures along my quad but I can see the edges as they scroll.



    that look like an heavy process does it ?


    john lam

    Hi Dgu,

    what do you mean?


    Joe Davis

    Hi John,

    Do you mean you want to avoid obvious transitions along the edges where a texture repeats?
    If this is the case, you should design your assets to wrap smoothly rather than trying to do this work at run time. I’ve had a quick search around the net, and found this article which explains how to create seamless textures.

    Hope this helps!


Viewing 4 posts - 1 through 4 (of 4 total)
You must be logged in to reply to this topic.