SDK 2.4 Release 2 is now available

This topic contains 2 replies, has 3 voices, and was last updated by  Gordon 8 years, 6 months ago.

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  • #29763

    Our 2.4 SDK was released last February 2009 and the new Release 2 was posted a few days ago.

    The SDK is currently available from our PowerVR Insider web:

    https://www.imgtec.com/powervr/insider/sdkdownloads/

    These are some of the updates in this new release (check PowerVR Insider for the full list):

    SDK Version 2.4, Release 2

    Builds

    Fixed EGL header which was not getting packed.

    TrainingCourse

    Updated ShadowVolume scene to contain a point light instead of a directional light.

    PVRShell

    Linux X11: Fixed the bug with forcing resolution to 640 x 480 in case when screens dims X is lesser than Y.

    PVRShaman

    Fix to light directions (LIGHTDIRWORLD and LIGHTDIREYE) in OGLES2 and OGL.

    Animation speed preferences changed from specifying animation frame interval to animation frames per second.

    PVRTextool

    Bug fix for resizing height of texture in command line PVRTexTool.

    Collada2POD

    Fixed a crash that may occur if only orthographic cameras are present.

    PVRVFrame

    Added information about profiles into render string

    SDK Version 2.4, Release 1

    Builds

    Updating OpenGL ES and EGL headers to latest Khronos versions

    TrainingCourse

    Made OGLESIntroducingPOD more robust when it comes to loading .pod files.

    OGLES2BasicTnL, OGLES2Texturing, OGLES2IntroducingPVRTools, OGLES2IntroducingPVRShell, OGLES2HelloTriangle, OGLESHelloTriangle now uses Vertex Buffer Objects.

    Added OpenGL ES 1.1 Skinning Training Course. The training course shows the use of matrix palette with bone batches.

    PVRTools

    Added support for OES_point_size_array entries.

    OGLES 1.1 Extension class now recognise OES_mapbuffer entry points.

    PVRShell

    Added touch screen support and mouse pointer support.

    PVRShaman v1.6

    Added support for OpenGL ES 1.1 (non-shader based).

    Add GLSL shader cycle counts.

    Animation speed can be set in the preferences dialog.

    PVRTexTool 3.9

    Extensive reworking of PVRTexTool CL’s command line code.

    Added support of PVR format as an input.

    Added OGL_A_8 format.

    Added Save As… for image formats such a PNG etc.

    Collada2POD v2.01

    Linux version of Collada2POD.

    Added support for vertex colours.

    Added command-line options to modify almost every export option that is available in the GUI version.

    PVRVFrame

    Support for Hardware profiles (OpenGL ES 1.1 and OpenGL ES 2.0).

    Support for mapbuffer extension (OpenGL ES 1.1 and OpenGL ES 2.0).

    Separated EGL from OpenGL ES libraries to follow latest Khronos guidelines.

    PVRUniSco Editor v1.3

    Now recognizes .frag and .vert file extensions.

    Added generation of per-line cycle counts in the background when editing a shader

    PVRGeoPOD for Maya 1.08

    Added Maya 2009 build for WIN32.

    Documentation

    3D Application Development Recommendations document updated.

    SDK User Guides Updated.

    Thanks

    Carlos

    #32931

    jlauha
    Member

    Please consider porting the Maya exporter to Mac OS X. That would help greatly further adoption of this library tech.

    #32932

    Gordon
    Moderator

    Thank you for the suggestion, we’ll look into this.

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