- August 31, 2014 at 4:14 am #38954
Any chance of getting an offline (target) OpenCL compiler for the Series6 on Windows or Linux?
It would be great for development.September 2, 2014 at 3:26 pm #31800
This discussion was created from comments split from: The complete guide to PowerVR Rogue GPUs: specifications, features, API support.September 2, 2014 at 3:33 pm #38955
Are you looking for a profiling compiler or one that produces binaries?
At this time, we do not have a Series6 OpenCL profiling compiler. As the demand for OpenCL increases, we will increase the priority of OpenCL profiling compiler development accordingly. Currently, our SDK and tools development resources are focused on features for OpenGL ES.
JoeSeptember 2, 2014 at 4:32 pm #38956
I was looking for a workstation compiler that would, at the least, provide a report on the kernel’s register allocation and spills when targeting a particular Series 6 variant.September 3, 2014 at 2:50 pm #38957
Unfortunately, the only suggestion I have is to use PVRTune (our GPU profiler) to identify performance spikes and bottlenecks when running your kernel on a target device. We’re not actively developing OpenCL shader profiling tools, so it’s unlikely that we will have one to share any time soon.
JoeOctober 8, 2014 at 12:05 pm #38959