- May 19, 2013 at 10:47 pm #31275
I’m using the PVRGeoPOD plug-in for Maya 2012 64-bit to export my animations. I seem to have done everything I could find in the documentation, however, once into Shaman, I can press the Play button, but whatever animation I had does not play. I’m a bit at a loss as to what I should do at this point to get my animation to go through with the POD file. Thanks for any help you can provide!May 20, 2013 at 10:28 am #37272
did you tick animation in the dialog box exporter in model space ?
davidMay 20, 2013 at 4:37 pm #37273
As I said, I went through the PVRGeoPOD docs. On my first export I didn’t check it, so when it didn’t work I searched the document. Ticked the animation box (and the other options after a few failure attempts), and what happened is that I could now press the Play button in Shaman, and it would play for the amount of frames I had in my animation, however the animation itself did not play.May 20, 2013 at 5:28 pm #37274
are sure you are in model space when yur export because in world space coord it will not work of courseMay 20, 2013 at 9:15 pm #37276
did you try to export in Collada format and the use PVRGEOPOD ?
it work pretty wellMay 20, 2013 at 9:19 pm #37277
I exported straight away through PVRGEOPOD, I’ll try go export in Collada. Thanks.May 20, 2013 at 11:46 pm #37279
Alright I have some improvement there, however it seems only my character’s center of gravity is animated. When I preview the animation in Shaman the character is posed however the only animation comes from the COG. Arms, head and feet don’t have the animation.
Edit: Nevermind that was because of IK. Baked the animation, everything’s animating properly. My only problem now is that for some reason the animation runs over 30 frames in Shaman instead of 24, but that’s probably a problem somewhere in my options. Thanks a lot, DGU!