Home › Forums › PowerVR Insider Graphics › Specular and Diffuse mapping
This topic contains 1 reply, has 2 voices, and was last updated by dgu 3 years, 5 months ago.
I’m new to shaders and I don’t even know where to start from. I’ve implemented a Specular map, but I’m not sure if I’ve implemented it correctly. Are there any examples in PVRShaman of it combined with a diffuse map?
The defered shadding sample is probably the best one and it use what your are referring. it s very well coded and it can be use as a starter from my point of view Kind regards david