Specular and Diffuse mapping

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  • #31706

    I’m new to shaders and I don’t even know where to start from.
    I’ve implemented a Specular map, but I’m not sure if I’ve implemented it correctly.
    Are there any examples in PVRShaman of it combined with a diffuse map?

    Thanks,
    Cosmin

    #38720

    dgu
    Member

    Hello

    The defered shadding sample is probably the best one and it use what your are referring.
    it s very well coded and it can be use as a starter from my point of view
    Kind regards
    david

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