Home › Forums › PowerVR Insider Graphics › stream to texture
This topic contains 3 replies, has 2 voices, and was last updated by Chris R. 8 years, 6 months ago.
we use ti omap3/sgx platform and strongly need “streaming to texture” for opengl es2 (see https://www.imgtec.com/forum/forum_posts.asp?TID=124). does anybody have an elegant solution? thanks in advance!
Is there a reason why you would not use alternatives like a pixmap based eglimage ?
Also let me know the windowing system/OS you are using.
@pixmap: we want to use the video on 3d-models (as texture). can i do this with egl-pixmaps or are they “only” for fullscreen/overlay rendering?
@os/ws: we use embedded linux with qt 4.5 with framebuffer.
the problem ist the copy of image/video data to texture with glTexImage2D().
thanks & cheers, chrisChris R.2009-03-25 17:22:36