TextureStreaming absent from linux distribution

This topic contains 5 replies, has 2 voices, and was last updated by  Joe Davis 3 years, 6 months ago.

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #31654

    dgu
    Member

    Dear Team

    the linux version installation doesnt provide,
    TextureStreaming sample doesnt contain souce code nor ressources.

    Kind regards
    david

    #38566

    Joe Davis
    Member

    Hi David,

    The Texture Streaming demo is Android only , as it relies on OS specific mechanisms for accessing the buffer data. Linux doesn’t have a standardized mechanism for optimally pulling video data into GL, so we have no plans to release an Linux version of the demo at this time.

    Regards,
    Joe

    #38567

    dgu
    Member

    sorry i installed both samples on my ubuntu ,and the specific sample contain empty directory, i believe it s not a normal behavior ?

    #38568

    Joe Davis
    Member

    Hi David,

    Which packages did you select during installation (OS’s + graphics APIs)? Do you mean that you tried to use the Linux installer to retrieve the Android SDK, but the Texture Streaming directory is empty?

    Thanks,
    Joe

    #38569

    dgu
    Member

    Yep, i usually do install ios and android samples and build them, i do since the last two years without problemo,
    i think it s a build packaging management problem.

    kind regards
    david

    #38570

    Joe Davis
    Member

    Hi David,

    Thanks for the clarification. I’ve filed the bug as BRN47919 in our internal tracker.

    Joe

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