1. My modeling package of choice is Maya. Are there any plugins for displaying .pfx files in Maya? I see the ASHLI plugin. But it appears to be expecting formatted shaders from a tool that I don’t intend to start using. I’d rather write my own shaders.
2. I see there is an option for exporting materials. What exactly is getting exported if there are no recognized powerVR materials in the modeling package? It appears that the POD exporter is exporting just an index which is determined by keeping track of texture paths. But if there is something more, I’m hoping to learn more about that.